

In combination with a unique hacking tool, multiple solutions to puzzles emerge from player choices. An adventure set within a dynamic world, populated by willful characters driven by motivations that the player can subvert.‘Beyond a Steel Sky’ is a dramatic, humorous, cyberpunk thriller in which engaging puzzles drive a fast-paced narrative set in a dynamic gameworld that responds to – and is subverted by – the player’s actions. But the trail has led you from your community of desert wasteland dwellers, to Union City, one of the last remaining mega-cities in a world ravaged by shattering wars, and political meltdown.įortified and impenetrable, it is a utopia in which people live happily under the surveillance and control of a benign AI.


A child has been abducted in a brutal attack. It’s also much faster and easier to quickly scan entire environments, click on many things, and try out puzzle solutions without having to always physically move your character and explore every nook and cranny manually.This is a guide for a cyberpunk sci-fi adventure video game Beyond A Steel Skyįrom Charles Cecil, creator of the Broken Sword series, with art direction by Dave Gibbons, legendary comic book artist behind ‘Watchmen’, comes ‘Beyond a Steel Sky’, the long awaited sequel to the cult classic ‘Beneath a Steel Sky’. A finely crafted scene of pure pixel art just oozes personality by contrast. Perhaps it’s due to the era in which I grew up, but pixel art is just inherently endearing to me whereas a cel-shaded aesthetic often struggles to flow well, can come off as stiff, or even lack nuance since textures are mostly flat. All that being said, classic adventure games have a certain type of simplistic charm that is missing here.

The same thing happens again once you finally get Foster inside of Union City itself, with a sweeping camera shot that highlights the cyberpunk aesthetic. That sort of cinematic presentation just isn’t possible with a more traditional adventure game format, and it helps build up the emotion and anticipation of the narrative. Play For example, after the intro animation, the camera pans over the desert (or gapland) showing Foster walking out through the wasteland.
